The slight reduction in FPS (82 by default, but supports up to 120) helps negate the increase in resolution. The FOV is still lower than ideal, but it also means that you don't need a monster PC to handle it. The resolution more or less removes the "screen door" effect. The Quest 2 is a decent step up, although the Facebook requirement is less than desirable. I will note that VR implementation in LFS is so far the best one I have ever seen in any game, you really do have a feeling that you are there in the car.Īll in all, you are much better off with some good monitor/s, like the one from above, but that's just me. This tech is still in its infancy, there is still a long long way to go. There are probably already much better VR headsets with 2x4k screens, I guess that would be ok, but you need a monster PC for it. If you really want to race then low field of view, chromatic and other lens aberrations are a killer for me. It gives great 3D immersion and ability to walk out of the car and lie next to it is awesome, but it gets old quickly. Comparison is as if you run 1280x720 on a full HD screen. The screen resolution is bad - not for a racing sim, you only see ok near, while in distance everything is blured and pixelated. The lens gets fogy quite quickly if you sweat a lot. It gets quite unconfortable for longer than 20min. I wasted a lot of money (it was about 600eur few years ago) on something that I do not even use, it gives me motion sickness within 10min. On the other hand, I do regret buying this oculus. In assetto corsa it has some troubles to keep 90fps, but with some gfx details lowering (about medium to high) it's fine. I have oculus CV1, Ryzen 5 1400, GTX 1060 3GB, 16GB ram, 512GB NVMe SSD and it runs LFS perfectly.
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